addBehavior, addEffect, addNonUninvokableEffect, addScript, affectCharState, affectCharStats, affectPhyStats, amDestroyed, basePhyStats, behaviors, cloneFix, closedText, closeWord, closeWordPastTense, compareTo, copyOf, defaultsClosed, defaultsLocked, delBehavior, delEffect, delScript, destroy, doorName, effects, executeMsg, exitUsage, expirationDate, fetchBehavior, fetchBehavior, fetchEffect, fetchEffect, fetchScript, findALadder, getCodeNum, getSaveStatIndex, getStat, getStatCodes, getTickStatus, hasADoor, hasALock, image, initializeClass, isGeneric, isLocked, isOpen, isReadable, isSavable, isStat, keyName, maxRange, minRange, miscTextFormat, mountLadder, name, newInstance, numBehaviors, numEffects, numScripts, okMessage, openDelayTicks, openWord, openWordPastTense, phyStats, rawImage, readableText, recoverPhyStats, sameAs, scripts, setBasePhyStats, setDescription, setDisplayText, setDoorsNLocks, setExitParams, setExpirationDate, setImage, setKeyName, setMiscText, setName, setOpenDelayTicks, setReadable, setReadableText, setSavable, setStat, setTemporaryDoorLink, temporaryDoorLink, text, tick, viewableText |