com.planet_ink.coffee_mud.Abilities.Thief
Class Thief_TrophyCount

java.lang.Object
  extended by com.planet_ink.coffee_mud.Abilities.StdAbility
      extended by com.planet_ink.coffee_mud.Abilities.Thief.ThiefSkill
          extended by com.planet_ink.coffee_mud.Abilities.Thief.Thief_TrophyCount
All Implemented Interfaces:
Ability, CMObject, Contingent, Environmental, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>

public class Thief_TrophyCount
extends ThiefSkill


Field Summary
 
Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
 
Fields inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.Ability
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ENABLER, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_MOVING, FLAG_NOORDERING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_SUMMONING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SOLITARYMASK, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
 
Constructor Summary
Thief_TrophyCount()
           
 
Method Summary
 int abstractQuality()
          Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others.
protected  int canAffectCode()
          Designates whether, when used as a property/effect, what sort of objects this ability can affect.
 boolean canBeUninvoked()
          Whether this skill is allowed to be uninvoked.
protected  int canTargetCode()
          Designates whether, when invoked as a skill, what sort of objects this ability can effectively target.
 int classificationCode()
          Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain.
 java.lang.String displayText()
          Gets the raw string used to show what this object looks like in the room.
protected  boolean disregardsArmorCheck(MOB mob)
           
 void executeMsg(Environmental myHost, CMMsg msg)
          The general message event handler for the object.
 java.lang.String ID()
          The CoffeeMud Java Class ID shared by all instances of this object.
 boolean invoke(MOB mob, java.util.Vector commands, Physical givenTarget, boolean auto, int asLevel)
          This method is called when a player or the system invokes this skill, casts this spell, etc.
 boolean isAutoInvoked()
          An autoinvocating ability is an ability which affects the mob just by having learned the ability.
 java.lang.String name()
          The nice displayable name of this instance of this object
 void setMiscText(java.lang.String str)
          For objects which have false for their isGeneric method, this is used to set any internally coded strings to change the nature or behavior of the object.
 java.lang.String text()
          For objects which have false for their isGeneric method, this is used to set any internally coded strings to change the nature or behavior of the object.
 java.lang.String[] triggerStrings()
          A set of the command strings the user types to access this command when it is listed as a skill ability.
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.Thief.ThiefSkill
enchantQuality, getHighestLevelMOB, getMOBLevel, getOpenable
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
abilityCode, accountForYourself, addedTickTime, adjustedLevel, adjustedMaxInvokerRange, affectCharState, affectCharStats, affecting, affectPhyStats, amDestroyed, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canTarget, canTarget, castingQuality, castingQuality, castingTime, checkComponents, checkedCastingCost, cloneFix, combatCastingTime, compareTo, copyOf, description, destroy, experienceLevels, expertise, expirationDate, externalFiles, flags, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getMaliciousTickdownTime, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, image, iniPracticesToPractice, initializeClass, invoke, invoker, isGeneric, isNowAnAutoEffect, isSavable, isStat, makeLongLasting, makeNonUninvokable, maliciousAffect, maliciousFizzle, maxRange, minCastWaitTime, minRange, miscTextFormat, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargets, putInCommandlist, rawImage, requirements, sameAs, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setName, setProficiency, setSavable, setStat, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somanticCastCode, somanticCastMask, spreadImmunity, startTickDown, teach, tick, unInvoke, usageCost, usageType, verbalCastCode, verbalCastMask
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Thief_TrophyCount

public Thief_TrophyCount()
Method Detail

ID

public java.lang.String ID()
Description copied from interface: CMObject
The CoffeeMud Java Class ID shared by all instances of this object. Unlike the Java Class name, this method does not include package information. However, it must return a String value unique to its class category in the ClassLoader. Class categories include Libraries, Common, Areas, Abilities, Behaviors, CharClasses, Commands, Exits Locales, MOBS, Races, WebMacros, Basic Items, Armor, Weapons, ClanItems, MiscTech. The name is typically identical to the class name.

Specified by:
ID in interface CMObject
Overrides:
ID in class ThiefSkill
Returns:
the name of this class

name

public java.lang.String name()
Description copied from interface: Tickable
The nice displayable name of this instance of this object

Specified by:
name in interface CMObject
Specified by:
name in interface Tickable
Overrides:
name in class ThiefSkill
Returns:
the displayable name of this object instance
See Also:
Environmental.Name()

displayText

public java.lang.String displayText()
Description copied from interface: Environmental
Gets the raw string used to show what this object looks like in the room. May be used as a basis for other methods, such as the title of rooms, and what an exit looks like when open. The value for Items may be null if the item is not displayed when the room is seen.

Specified by:
displayText in interface Environmental
Overrides:
displayText in class StdAbility
Returns:
the string describing how this object looks in the room

canAffectCode

protected int canAffectCode()
Description copied from class: StdAbility
Designates whether, when used as a property/effect, what sort of objects this ability can affect. Uses the Ability.CAN_* constants.

Overrides:
canAffectCode in class ThiefSkill
Returns:
a mask showing the type of objects this ability can affect
See Also:
Ability

canTargetCode

protected int canTargetCode()
Description copied from class: StdAbility
Designates whether, when invoked as a skill, what sort of objects this ability can effectively target. Uses the Ability.CAN_* constants.

Overrides:
canTargetCode in class ThiefSkill
Returns:
a mask showing the type of objects this ability can target
See Also:
Ability

abstractQuality

public int abstractQuality()
Description copied from interface: Ability
Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others. These constants are defined in the Ability interface and called QUALITY_*

Specified by:
abstractQuality in interface Ability
Overrides:
abstractQuality in class ThiefSkill
Returns:
Ability.QUALITY_* constant classification
See Also:
Ability

isAutoInvoked

public boolean isAutoInvoked()
Description copied from interface: Ability
An autoinvocating ability is an ability which affects the mob just by having learned the ability. Dodge is an example of this. This method returns whether this skill is classified as one of those kinds of abilities.

Specified by:
isAutoInvoked in interface Ability
Overrides:
isAutoInvoked in class StdAbility
Returns:
whether this is an autoinvoking skill

canBeUninvoked

public boolean canBeUninvoked()
Description copied from interface: Ability
Whether this skill is allowed to be uninvoked. If it returns false, then it behaves as a permanent property of the object it is affecting. Not death, dispelling, or other negations will remove it.

Specified by:
canBeUninvoked in interface Ability
Overrides:
canBeUninvoked in class StdAbility
Returns:
whether this skill can be uninvoked.
See Also:
Ability.makeNonUninvokable()

disregardsArmorCheck

protected boolean disregardsArmorCheck(MOB mob)
Overrides:
disregardsArmorCheck in class StdAbility

triggerStrings

public java.lang.String[] triggerStrings()
Description copied from interface: Ability
A set of the command strings the user types to access this command when it is listed as a skill ability.

Specified by:
triggerStrings in interface Ability
Overrides:
triggerStrings in class StdAbility
Returns:
an array of command invoking string words
See Also:
Ability.putInCommandlist()

classificationCode

public int classificationCode()
Description copied from interface: Ability
Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain. It is made up of the ACODE_* constants the Ability interface, and optionally the DOMAIN_* constants also defined in this interface.

Specified by:
classificationCode in interface Ability
Overrides:
classificationCode in class ThiefSkill
Returns:
ACODE_* constant classification
See Also:
Ability

text

public java.lang.String text()
Description copied from interface: Environmental
For objects which have false for their isGeneric method, this is used to set any internally coded strings to change the nature or behavior of the object. For objects which have true for their isGeneric method, this is used to set and parse the XML which will be used to fill out the fields in this object. Since Ability objects are never Generic, this will always be where parameters are read from an Ability instance.

Specified by:
text in interface Environmental
Overrides:
text in class StdAbility
Returns:
either an open internal text string, or XML

executeMsg

public void executeMsg(Environmental myHost,
                       CMMsg msg)
Description copied from interface: MsgListener
The general message event handler for the object. Messages passed herein may not necessarily be FOR this object, or from it, but will almost always represent events happening in the same room. The messages have already been through an approval process, so this method is called only to affect the final execution of the meaning of the message. Every game event goes through these methods.

Specified by:
executeMsg in interface MsgListener
Overrides:
executeMsg in class StdAbility
Parameters:
myHost - either the initiator of the event, or the host of this object
msg - the CMMsg that needs to be executed
See Also:
CMMsg

setMiscText

public void setMiscText(java.lang.String str)
Description copied from interface: Environmental
For objects which have false for their isGeneric method, this is used to set any internally coded strings to change the nature or behavior of the object. For objects which have true for their isGeneric method, this is used to set and parse the XML which will be used to fill out the fields in this object. Since Ability objects are never Generic, this will always be where parameters are read from an Ability instance.

Specified by:
setMiscText in interface Environmental
Overrides:
setMiscText in class StdAbility
Parameters:
str - either an open internal text string, or XML

invoke

public boolean invoke(MOB mob,
                      java.util.Vector commands,
                      Physical givenTarget,
                      boolean auto,
                      int asLevel)
Description copied from interface: Ability
This method is called when a player or the system invokes this skill, casts this spell, etc. Calls the more complete invoke method without an empty command strings vector unless target is non-null, in which case the vector will contain the name of the target.

Specified by:
invoke in interface Ability
Overrides:
invoke in class ThiefSkill
Parameters:
mob - the player or mob invoking the skill
commands - the parameters entered for the skill (minus trigger word)
givenTarget - null, unless being auto-invoked. Represents an override target.
auto - false if player enters command, true if system invokes the command
asLevel - -1, unless being auto-invoked, when it is the level to invoke it at.
Returns:
whether the skill successfully invoked.