com.planet_ink.coffee_mud.Abilities.Spells
Class Spell_DispelDivination

java.lang.Object
  extended by com.planet_ink.coffee_mud.Abilities.StdAbility
      extended by com.planet_ink.coffee_mud.Abilities.Spells.Spell
          extended by com.planet_ink.coffee_mud.Abilities.Spells.Spell_DispelDivination
All Implemented Interfaces:
Ability, CMObject, Contingent, Environmental, Modifiable, MsgListener, StatsAffecting, Tickable, java.lang.Cloneable, java.lang.Comparable<CMObject>

public class Spell_DispelDivination
extends Spell


Field Summary
 
Fields inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
affected, amDestroyed, canBeUninvoked, empty, invoker, isAnAutoEffect, lastCastHelp, miscText, proficiency, savable, tickDown, unInvoked
 
Fields inherited from interface com.planet_ink.coffee_mud.Abilities.interfaces.Ability
ACODE_CHANT, ACODE_COMMON_SKILL, ACODE_DESCS, ACODE_DISEASE, ACODE_LANGUAGE, ACODE_POISON, ACODE_PRAYER, ACODE_PROPERTY, ACODE_SKILL, ACODE_SONG, ACODE_SPELL, ACODE_SUPERPOWER, ACODE_THIEF_SKILL, ACODE_TRAP, ALL_ACODES, ALL_DOMAINS, CACHEINDEX_CLASSLESS, CACHEINDEX_EXPERTISE, CACHEINDEX_NORMAL, CACHEINDEX_TOTAL, CAN_AREAS, CAN_DESCS, CAN_EXITS, CAN_ITEMS, CAN_MOBS, CAN_ROOMS, COST_ALL, COST_PCT, DOMAIN_ABJURATION, DOMAIN_ACROBATIC, DOMAIN_ALERT, DOMAIN_ALTERATION, DOMAIN_ANATOMY, DOMAIN_ANIMALAFFINITY, DOMAIN_ARCANELORE, DOMAIN_ARCHON, DOMAIN_ARMORUSE, DOMAIN_ARTISTIC, DOMAIN_BINDING, DOMAIN_BLESSING, DOMAIN_BREEDING, DOMAIN_CALLIGRAPHY, DOMAIN_COMBATFLUIDITY, DOMAIN_COMBATLORE, DOMAIN_COMMUNING, DOMAIN_CONJURATION, DOMAIN_CORRUPTION, DOMAIN_CRAFTINGSKILL, DOMAIN_CREATION, DOMAIN_CRIMINAL, DOMAIN_CURSING, DOMAIN_DANCING, DOMAIN_DEATHLORE, DOMAIN_DECEPTIVE, DOMAIN_DEEPMAGIC, DOMAIN_DESCS, DOMAIN_DETRAP, DOMAIN_DIRTYFIGHTING, DOMAIN_DIVINATION, DOMAIN_ENCHANTMENT, DOMAIN_ENDURING, DOMAIN_EVANGELISM, DOMAIN_EVASIVE, DOMAIN_EVOCATION, DOMAIN_FITNESS, DOMAIN_FOOLISHNESS, DOMAIN_GATHERINGSKILL, DOMAIN_GRAPPLING, DOMAIN_HEALING, DOMAIN_HOLYPROTECTION, DOMAIN_ILLUSION, DOMAIN_INFLUENTIAL, DOMAIN_KICKING, DOMAIN_LEGAL, DOMAIN_MARTIALLORE, DOMAIN_MOONALTERING, DOMAIN_MOONSUMMONING, DOMAIN_NATURELORE, DOMAIN_NEUTRALIZATION, DOMAIN_PLANTCONTROL, DOMAIN_PLANTGROWTH, DOMAIN_PLAYING, DOMAIN_POISONING, DOMAIN_PRESERVING, DOMAIN_PUNCHING, DOMAIN_RACIALABILITY, DOMAIN_RESTORATION, DOMAIN_ROCKCONTROL, DOMAIN_SHAPE_SHIFTING, DOMAIN_SHIELDUSE, DOMAIN_SINGING, DOMAIN_STEALING, DOMAIN_STEALTHY, DOMAIN_STREETSMARTS, DOMAIN_TRANSMUTATION, DOMAIN_TRAPPING, DOMAIN_VERBS, DOMAIN_VEXING, DOMAIN_WARDING, DOMAIN_WEAPON_USE, DOMAIN_WEATHER_MASTERY, FLAG_ADJUSTER, FLAG_AGGROFYING, FLAG_AIRBASED, FLAG_BINDING, FLAG_CASTER, FLAG_CHARMING, FLAG_CLANMAGIC, FLAG_DESCS, FLAG_EARTHBASED, FLAG_ENABLER, FLAG_FIREBASED, FLAG_HEALINGMAGIC, FLAG_HEATING, FLAG_HOLY, FLAG_IMMUNER, FLAG_INTOXICATING, FLAG_MOVING, FLAG_NOORDERING, FLAG_PARALYZING, FLAG_POTENTIALLY_DEADLY, FLAG_RESISTER, FLAG_SUMMONING, FLAG_TRACKING, FLAG_TRANSPORTING, FLAG_UNCRAFTABLE, FLAG_UNHOLY, FLAG_WATERBASED, FLAG_WEATHERAFFECTING, FLAG_ZAPPER, QUALITY_BENEFICIAL_OTHERS, QUALITY_BENEFICIAL_SELF, QUALITY_DESCS, QUALITY_INDIFFERENT, QUALITY_MALICIOUS, QUALITY_OK_OTHERS, QUALITY_OK_SELF, RANGE_CHOICES, TICKS_ALMOST_FOREVER, TICKS_FOREVER, USAGE_DESCS, USAGE_HITPOINTS, USAGE_MANA, USAGE_MOVEMENT, USAGE_NADA, USAGEINDEX_HITPOINTS, USAGEINDEX_MANA, USAGEINDEX_MOVEMENT
 
Fields inherited from interface com.planet_ink.coffee_mud.core.interfaces.Tickable
STATUS_AFFECT, STATUS_ALIVE, STATUS_BEHAVIOR, STATUS_CLASS, STATUS_DEAD, STATUS_END, STATUS_FIGHT, STATUS_MISC, STATUS_MISC2, STATUS_MISC3, STATUS_MISC4, STATUS_MISC5, STATUS_MISC6, STATUS_MISC7, STATUS_NOT, STATUS_OTHER, STATUS_RACE, STATUS_REBIRTH, STATUS_SCRIPT, STATUS_START, STATUS_WEATHER, TICKID_AREA, TICKID_CLAN, TICKID_CLANITEM, TICKID_DEADBODY_DECAY, TICKID_ELECTRONICS, TICKID_EMAIL, TICKID_EXIT_BEHAVIOR, TICKID_EXIT_REOPEN, TICKID_ITEM_BEHAVIOR, TICKID_ITEM_BOUNCEBACK, TICKID_LIGHT_FLICKERS, TICKID_LIVEAUCTION, TICKID_LONGERMASK, TICKID_MISCELLANEOUS, TICKID_MOB, TICKID_PROPERTY_SPECIAL, TICKID_QUEST, TICKID_READYTOSTOP, TICKID_ROOM_BEHAVIOR, TICKID_ROOM_ITEM_REJUV, TICKID_SOLITARYMASK, TICKID_SPELL_AFFECT, TICKID_SUPPORT, TICKID_TIMEAUCTION, TICKID_TRAP_DESTRUCTION, TICKID_TRAP_RESET
 
Constructor Summary
Spell_DispelDivination()
           
 
Method Summary
 int abstractQuality()
          Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others.
protected  int canTargetCode()
          Designates whether, when invoked as a skill, what sort of objects this ability can effectively target.
 int castingQuality(MOB mob, Physical target)
          Serves a purpose similar to that of the Ability abstractQuality() method, but it determines a more exact quality based on a given invoker, target, and assumes an imminent use of the skill.
 int classificationCode()
          Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain.
 java.lang.String ID()
          The CoffeeMud Java Class ID shared by all instances of this object.
 boolean invoke(MOB mob, java.util.Vector commands, Physical givenTarget, boolean auto, int asLevel)
          This method is called when a player or the system invokes this skill, casts this spell, etc.
 java.lang.String name()
          The nice displayable name of this instance of this object
 java.util.List<Ability> returnOffensiveAffects(MOB caster, Physical fromMe)
           
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.Spells.Spell
canAffectCode, displayText, maliciousAffect, triggerStrings
 
Methods inherited from class com.planet_ink.coffee_mud.Abilities.StdAbility
abilityCode, accountForYourself, addedTickTime, adjustedLevel, adjustedMaxInvokerRange, affectCharState, affectCharStats, affecting, affectPhyStats, amDestroyed, appropriateToMyFactions, autoInvocation, beneficialAffect, beneficialVisualFizzle, beneficialWordsFizzle, bubbleAffect, buildCostArray, canAffect, canAffect, canBeLearnedBy, canBePracticedBy, canBeTaughtBy, canBeUninvoked, canTarget, canTarget, castingQuality, castingTime, checkComponents, checkedCastingCost, cloneFix, combatCastingTime, compareTo, copyOf, description, destroy, disregardsArmorCheck, enchantQuality, executeMsg, experienceLevels, expertise, expirationDate, externalFiles, flags, getAnyTarget, getAnyTarget, getAnyTarget, getBeneficialTickdownTime, getCodeNum, getMaliciousTickdownTime, getRawTrainingCost, getSaveStatIndex, getStat, getStatCodes, getTarget, getTarget, getTarget, getTarget, getTickDownRemaining, getTicksBetweenCasts, getTickStatus, getTimeOfNextCast, getTrainingCost, getX1Level, getX2Level, getX3Level, getX4Level, getX5Level, getXLEVELLevel, getXLOWCOSTLevel, getXMAXRANGELevel, getXPCOSTAdjustment, getXPCOSTLevel, getXTIMELevel, helpProficiency, image, iniPracticesToPractice, initializeClass, invoke, invoker, isAutoInvoked, isGeneric, isNowAnAutoEffect, isSavable, isStat, makeLongLasting, makeNonUninvokable, maliciousFizzle, maxRange, minCastWaitTime, minRange, miscTextFormat, Name, newInstance, okMessage, overrideMana, possibleContainer, practice, practicesToPractice, preInvoke, proficiency, proficiencyCheck, properTargets, putInCommandlist, rawImage, requirements, sameAs, setAbilityCode, setAffectedOne, setDescription, setDisplayText, setExpirationDate, setImage, setInvoker, setMiscText, setName, setProficiency, setSavable, setStat, setTickDownRemaining, setTimeOfNextCast, setTimeOfNextCast, somanticCastCode, somanticCastMask, spreadImmunity, startTickDown, teach, text, tick, unInvoke, usageCost, usageType, verbalCastCode, verbalCastMask
 
Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

Spell_DispelDivination

public Spell_DispelDivination()
Method Detail

ID

public java.lang.String ID()
Description copied from interface: CMObject
The CoffeeMud Java Class ID shared by all instances of this object. Unlike the Java Class name, this method does not include package information. However, it must return a String value unique to its class category in the ClassLoader. Class categories include Libraries, Common, Areas, Abilities, Behaviors, CharClasses, Commands, Exits Locales, MOBS, Races, WebMacros, Basic Items, Armor, Weapons, ClanItems, MiscTech. The name is typically identical to the class name.

Specified by:
ID in interface CMObject
Overrides:
ID in class Spell
Returns:
the name of this class

name

public java.lang.String name()
Description copied from interface: Tickable
The nice displayable name of this instance of this object

Specified by:
name in interface CMObject
Specified by:
name in interface Tickable
Overrides:
name in class Spell
Returns:
the displayable name of this object instance
See Also:
Environmental.Name()

canTargetCode

protected int canTargetCode()
Description copied from class: StdAbility
Designates whether, when invoked as a skill, what sort of objects this ability can effectively target. Uses the Ability.CAN_* constants.

Overrides:
canTargetCode in class Spell
Returns:
a mask showing the type of objects this ability can target
See Also:
Ability

abstractQuality

public int abstractQuality()
Description copied from interface: Ability
Returns a constant value notifying the system of the general quality of the skill, whether it is malicious, beneficial, indifferent, or qualifiably beneficial (ok), as well as whether it is intended to target the invoker (self) or others. These constants are defined in the Ability interface and called QUALITY_*

Specified by:
abstractQuality in interface Ability
Overrides:
abstractQuality in class Spell
Returns:
Ability.QUALITY_* constant classification
See Also:
Ability

classificationCode

public int classificationCode()
Description copied from interface: Ability
Returns a bitmap describing the general classification of the skill (spell, skill, chant, or property, etc) and its domain. It is made up of the ACODE_* constants the Ability interface, and optionally the DOMAIN_* constants also defined in this interface.

Specified by:
classificationCode in interface Ability
Overrides:
classificationCode in class Spell
Returns:
ACODE_* constant classification
See Also:
Ability

returnOffensiveAffects

public java.util.List<Ability> returnOffensiveAffects(MOB caster,
                                                      Physical fromMe)

castingQuality

public int castingQuality(MOB mob,
                          Physical target)
Description copied from interface: Ability
Serves a purpose similar to that of the Ability abstractQuality() method, but it determines a more exact quality based on a given invoker, target, and assumes an imminent use of the skill. For this reason, the QUALITY_OK_* constants should be avoided in favor of the other Ability.QUALITY_* constants.

Specified by:
castingQuality in interface Ability
Overrides:
castingQuality in class StdAbility
Parameters:
mob - the person to use the skill
target - the potential target -- may be invoker
Returns:
Ability.QUALITY_* constant classification
See Also:
Ability, Ability.abstractQuality()

invoke

public boolean invoke(MOB mob,
                      java.util.Vector commands,
                      Physical givenTarget,
                      boolean auto,
                      int asLevel)
Description copied from interface: Ability
This method is called when a player or the system invokes this skill, casts this spell, etc. Calls the more complete invoke method without an empty command strings vector unless target is non-null, in which case the vector will contain the name of the target.

Specified by:
invoke in interface Ability
Overrides:
invoke in class Spell
Parameters:
mob - the player or mob invoking the skill
commands - the parameters entered for the skill (minus trigger word)
givenTarget - null, unless being auto-invoked. Represents an override target.
auto - false if player enters command, true if system invokes the command
asLevel - -1, unless being auto-invoked, when it is the level to invoke it at.
Returns:
whether the skill successfully invoked.